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Vampire
Vampires are the iconic undead terrors that stalk the night. Born from darkness, they are most powerful when the sun has set and the world is cloaked in shadow. Under the blanket of night, Vampires regenerate at an accelerated rate. Their physical might is also enhanced after dusk.
While able to walk unburnt under the sun's rays unlike the vampire horrors of ancient myth, the daylight still serves to weaken them. Their regenerative abilities are slow when the sun is high, and they become easier to hurt.
By consuming the corpses of their victims, Vampires can replenish their own energies, stealing the life essence from the slain to fuel their own unnatural existence.
Abilities:
- Can consume corpses for HP - receive more at night.
- Inflict 10% more damage during the night and 5% less during the day. Evening is neutral.
- Regenerates faster at night, slower during the day, even slower if outside during the day, neutral in the evening / twilight.
- Permanent Invis, Night Vision, Flying and Intimidate.
- Vampires take more damage when caught outside during the daytime.
|
STR |
INT |
WIS |
DEX |
CON |
LUCK |
Starting Stats: |
14 |
12 |
12 |
12 |
14 |
15 |
Training Mods: |
-1 |
-1 |
+1 |
0 |
0 |
+1 |
Positive training mods mean the stat is more expensive to train.
Negative training modifiers mean the stat is cheaper to train.
Resistances for the Vampire race:
Bash |
: |
5% |
|
Pierce |
: |
5% |
|
Slash |
: |
5% |
|
Acid |
: |
5% |
|
Air |
: |
5% |
|
Cold |
: |
5% |
|
Disease |
: |
5% |
|
Earth |
: |
5% |
|
Energy |
: |
5% |
|
Fire |
: |
5% |
|
Holy |
: |
-10% |
|
Light |
: |
-20% |
|
Lightning |
: |
5% |
|
Magic |
: |
5% |
|
Mental |
: |
5% |
|
Negative |
: |
5% |
|
Poison |
: |
5% |
|
Shadow |
: |
15% |
|
Sonic |
: |
5% |
|
Water |
: |
5% |
|
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