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Aardwolf Continents have arrived - new world layout.



The continent system is now in the game. There are a lot of changes that come with this, but the most important ones are:

  • Midgaard is gone. The new main city is called Aylor. Development of this was led by Delight with help from many other people.
  • ALL of your speedwalks will need updating. Most of them can be found in 'help contsw'.
  • The Aardwolf world is now almost completely circular. On a continent, run far enough in the same direction and you'll end up the same place, assuming you didn't run into an area.
  • On the continents, you can use the 'coordinates' command to see where you are.
  • For those with mccp, on the continents you can use 'bigmap', this command is one of my favorite changes of the whole thing.
  • All space type areas had been moved to a space 'continent' called Vidblain. Due do a nearby black hole teleportation magic is, hmm, weird there.
  • Typing 'help continents' gives a little background on each of the new continent areas.


For an example of the Aardwolf continent bigmap, try:
Mesolar



The following areas no longer egxist:

Lenny's House
Moria
Rivers, Streams & Creeks
Juargan
Sewers
The Eastern Roads & Dragon Sea
The Forest of Hoan Dor
The Holy Grove
The Southern Roads
The Town of Ofcol
The Western Continenent
The Western Roads




Date Posted - 07.30.2006

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