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Aardwolf News 15 July 2007
New skills and Spells
There is a new mage (Evoker) subclass spell called 'power projection'.
While affected by this spell, all attack spells that will normally
multi-cast are guaranteed an extra cast, with a chance for two when
the three moons are up.
There are 4 new Elementalist subclass spells, although they are
basically the same thing: Earth focus, Air focus, Water focus and
Fire focus. While affected by these spells, the Elementalist will do
increased damage in that damage type. As this is control over the
elemental damage rather than control over magic, it applies to both
weapons and spells.
There is a new elementalist subclass spell called 'Elemental Ward'.
When affected by this spell, damage taken by the character from air,
earth, fire or water based attacks will be reduced. This is on the same
recovery as the focus spells.
Additional INT will help with the duration and recovery of these
mage spells.
New harmer spell called 'Suppressed healing'. This can be cast on
others and whoever is affected by this spell will see reduced benefit
from healing spells. The healing will be further reduced when the black
moon is in the sky. Duration and timeout are mostly determined by the
caster's wisdom. Higher con can help reduce the duration of this, but
not by much.
New priest spell called 'Augmented healing'. Can also be cast on others
and whoever has this affect will see increase benefit from healing
spells. The healing will be further increased when the white moon
is in the sky. Duration and timeout determined by the caster's wisdom.
In terms of numbers, this spell is less powerful than suppressed healing,
but lasts longer.
And in other Changes...
There is a new command called 'nogive'. When this is on, players and
charmed mobs/pets cannot give items to you. Mobs still can so this
shouldn't mess up mobprogs.
There is a new command called 'noinfravision' that makes your character
ignore the 'infravision' affect. Primarily intended as a toggle for the
wish, but no reason it couldn't be used to ignore the spell too if you
wanted to. Note this does not affect wolf racial, 'dark vision' is
actually a different affect that does slightly more than infravision.
When listing items in a store, the syntax 'list inv' or 'list inventory'
will show only items that the shopkeeper repops with, excluding sold
items.
Dust Devils and Warhorses now come with their own little necktag saying
who they belong to, just like pets.
Dust devils, warhorses and pet store bought pets are now limited to a
single name which cannot be an existing player or mob name.
Whenever you receive a page from someone, their name will now always
be shown.
Now that everyone can use the 'exprate' command, although it won't
do anything for some, it now also shows in 'config' for everyone.
Removed the lag on a successful enrage.
The automatic nochannel/notell for spamming has been reduced to 10
minutes. This code was added to block spammers, not punish mistakes. A
duration as short as 10 minutes is fine to sit out so please don't ask
imms to remove this for you - they won't. Spammers that abuse the
shorter penalties can just be removed in other ways.
Date Posted - 07.15.2007
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