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Swordbreaker's Hoard

What was it that sapped the warmth from the sun and left our once verdant lands a frozen, barren wasteland? No one truly knows though some say it was punishment from the gods for no longer respecting the old ways and rituals. Others claim the sun is simply dying, keeping the last of its failing heat to itself and leaving our world to perish. Finally, there are those that speak in hushed tones, whispering rumours of a mad ruler in a far away land, who, consumed by terrible greed, struck a dark pact with the foulest of demons. It is said that this fiend plucked out the very burning heart of the sun and sealed it within a gemstone, transforming what was once owned by none but sustained us all into nothing more than a trinket - a play-thing for the most covetous of kings. Truly, the why of it matters little when our tribe faces its very extinction in this icy tomb that is now the surface world.

And so our leaders came together and made the hardest of decisions, to leave behind our homes and homeland, and set out across the snowbound tundra. It was an exodus born of both desperation and a most dire necessity, and we all knew well, as we began our journey northward, what fate awaited many in our numbers. Some were lost through exposure to the unrelenting cold; some were taken by the ravenous beasts that shadowed us across the Demaria Plains, only leaving us as we began our ascent into the Megara Range; and some, driven to exhaustion by our arduous march, meager rations, and even the monotony of the glacial landscape, simply lay down and waited to die.

At last we reached the foot of Tbir Mountain, a dormant volcano inhabited by a clan of secretive dwarves. It is said that they have tunneled out a great city within and then mined still deeper, down to the volcano's very core, and in doing so unearthed unimaginable riches. It is with these mysterious dwarves, who are but strangers to us, that we place the last of our hope. We pray that they receive us with charity in their hearts, refuge in their homes and warm meals from their hearths.

Date Posted - 04.02.2008

27 Oct 2024:
Multiple race enhancements and two new commands.
Multiple race enhancements and two new commands.Enhancements to Ogre, Gargoyle, Dwarf, Naga and Centaur. New Timer command and 'Autokill' toggle. Other changes in news article.
27 Jul 2024:
New Race Rewrites - 6 more races updated.
New Race Rewrites - 6 more races updated.Race rewrites for Human, Halfling, Sprite, Triton, Vampire and Wolfen added today.
22 Jun 2024:
Overview of new Race Framework
Overview of new Race FrameworkSummary of the overall changes for the new races and high level changes.
22 Jun 2024:
Individual Race Change Details.
Individual Race Change Details.New Tigran, Ogre, Wraith, Gargoyle and Naga races. Summary of the main changes by race - list of each race with main updates and attributes.
22 Jun 2024:
Fantasy fields goals and other changes.
Fantasy fields goals and other changes.New goal in Fantasy fields. Automated reboots started. EXP / double and daily blessing modified. Multiple other changes.
21 Apr 2024:
Automated ice-age, racechange timer.
Automated ice-age, racechange timer.Automated reboots / ice-ages came into the game today along with a race change timer reduction and a few other things.
13 Apr 2024:
New Race System - Other Changes.
New Race System - Other Changes.New Race system allowing much more variety by race added today. Other changes in the attached news post.
30 Mar 2024:
Gquests, Resistance changes, Keys saving, more.
Gquests, Resistance changes, Keys saving, more.Changes to how gquest ranges work. Resistance redo in preparation for the new race changes. Keys now save over reboots. More in the post.
17 Feb 2024:
Note formatting and more accessibility features.
Note formatting and more accessibility features.New note auto-matting formatting code and other read options. New color codes to help VI / Blind users see alternate content.