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Reboot Changes - June 14 '03

Mud had been up 3 weeks so we needed a reboot. Nothing major (well, except perhaps one command) has changed:

*> Reown is back. It is not intended to be used casually for any old item a clanskill was used on and is therefore expensive - 6 trivia points. Chaos portals still just cost 3. Many people remember why this was removed in the first place - multiplayers abusing this will be dealt with harshly, as will third party 'in betweens' that help them get around site restrictions. Every reown is logged.

*> Added a table that Wyza created to 'help consider'. (Wyza)

*> Lowered the success rate on spook. It is still based on stats. (Rhyssa)

*> Added 'spells hitroll' and 'spells damroll' options. Let me know if any spells are missing. The abbreviations 'hr' and 'dr' also work. (Ryle/Vladia).

*> Clist now has a column to show if a clan is 'nopk'. (Dashiell)

*> Questor wont tell newbies about campaigns until they are level 10 or higher. (Filt)

*> No good reason why you shouldn't be able to 'ownedcarry' while fighting. Removed the block. (Original)

*> When using the 'spells' command with the 'stats' or 'spellup' options, spells affecting you are highlighted in green. Have extended this to include the 'hr', 'dr', 'ac' and a bunch of other options where it makes sense (Gimlei)

*> You can no longer 'command' mobs to drop gold.

> Moved the 'note' part of the keep command to be covered by the 'nohelp' toggle. (Tymme)

*> Increased the max output buffer size. Note list on a busy board will still overflow, but you should at least be able to get a full who list now.

Date Posted - 06.14.2003

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